Light and Hybrid Media Control for a non-standard architectural media surface _ Case study
The complexity of a dynamic architectural media project such as a light/media facade requires the development of project specific application environments (tools) to ensure best possible execution technically and aesthetically.

Simulation _ A 3D Simulator allows the previewing visualization of a particular architectural context at any stage of the project. First to evaluate the project concept and second to develop the appropriate design content. 

Editing _ The Editor functions allow to flexibly arrange the final designs where they become most visible and effective.

Output _ With the ability to seperately render the 3D preview as video file and the final composition as Playback file the application delivers highly customized elements in a user friendly manner.

In the case of a generative based or interacting system, the different content layers might be hosted from a single media content server that controls the arranging, organizing and scheduling of the different media types plus the content distribution to the final media surface.

Computer Vision Components
1. Appropriate design development and content production for a non-standard media surface. (Design Tools)
2. Control System for hardware interfacing and smooth content playback. (System Tools and Media Management)
3. Configuration Software for accurate pixel setup and parametric filtering. (System Tools)
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